AI Insights · Timothy · July 2022
Top 5 Play Pass Games Performance in Colombia Q2 2022
In Q2 2022, the top 5 Play Pass games in Colombia showed varied performance trends in weekly downloads, revenue, and active users. Detailed insights are available from Sensor Tower.
In the second quarter of 2022, the top 5 Play Pass games in Colombia exhibited diverse performance trends in terms of weekly downloads, revenue, and active users. Here, we break down the metrics for each game, based on data from Sensor Tower.
Beach Buggy Racing from Vector Unit saw weekly downloads fluctuate, starting at around 28K in late March and peaking at nearly 37K in early June. Weekly active users remained relatively stable, starting from 182K and ending at approximately 196K. Revenue for the game experienced a decline, starting at $92 and dropping to around $21 by mid-June, before recovering slightly to $39 by the end of the quarter.
Moto X3M Bike Race Game, published by AceViral.com, had a consistent increase in weekly downloads, beginning at 18.6K and reaching around 24.3K by the end of June. Active users followed a similar trend, starting at 73K and growing to about 82K. However, the game's revenue remained negligible throughout the quarter.
Hungry Shark Evolution by Ubisoft saw a significant increase in weekly downloads, beginning at 14.7K and peaking at 28.2K by the end of June. Active users also saw a steady rise from 110K to approximately 140K. Revenue showed some variability but generally trended upwards, starting at $152 and peaking at $250 in mid-June.
Sonic the Hedgehog 2 ™ Classic by SEGA demonstrated notable growth in downloads, increasing from 4.6K in late March to a high of 31.1K in early May before stabilizing around 13K by the end of June. Active users reached a peak of nearly 50K in early May but subsequently declined to around 30K. Revenue varied, peaking at $45 in mid-May.
Finally, Pixel Art - Color by Number from Easybrain Ltd showed fluctuations in weekly downloads, starting at 9.3K, peaking at 15.6K in late April, and ending at around 8.9K. Active users started at 99K, peaked at 115K in late April, and were around 103K at the end of June. Revenue was somewhat variable, peaking at $155 in late March and ending at $129 in late June.
For more detailed insights and data, visit Sensor Tower.